﻿using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Tetris.Game.Common.Algorithm
{
    public class ChooseBestMoveResult
    {
        public int Rotation { get; set; }
        public int BestX { get; set; }
        public float BestScore { get; set; }
        public override string ToString()
        {
            return string.Format($"BestScore={BestScore};Rotation={Rotation};BestX={BestX}");
        }
        public void Print()
        {
            Trace.WriteLine("======================开始打印======================");
            Trace.WriteLine(ToString());
            Trace.WriteLine("======================结束打印======================");
        }
    }
}
